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All archers are deadly at range, but no one works so hard for that extra bit of distance as a bowmaster. Through sheer willpower, they can shoot farther than any of their allies, surprising back-row hulks with a cleverly-placed arrow to the neck.


  • Puncture (passive) (edit): If an Archer takes a Strength attack without moving, she gets a temporary Strength bonus for this attack equal to +1 for every 2 Armor her target has lost during the match (rounded down).

    Because it is a passive, Puncture damage is accounted for in the damage numbers displayed on enemies, with green numbers. Puncture is also in effect for the Bowmaster's Bird of Prey and the Skystriker's Rain of Arrows abilities, provided they do not move when using them.

Example. An archer at 7-Strength firing against a 8-Armor Provoker should do 1 Strength damage, with a 90% chance. But, if that Provoker started the match with an Armor of 14, and the Archer is carefully taking her shot (without moving), her effective Strength for this attack will get a +3 boost [=(14-8)/2]. In this example, the Strength damage dealt to the Provoker is 2, with a 100% chance. Now, if the Archer was at 2-Strength, then the +3 Strength bonus from Puncture would just increase the hit-probability from 40% to 70% (to deal 1 Strength damage).

  • Bird of Prey (edit): The Bowmaster's Bird of Prey is a Strength attack of increased range (nominal is 5 tiles). This special attack has a 100% chance to hit, effectively bypassing the Strength-Armor difference. The Strength damage is further boosted by the Archer's passive ability, Puncture, when the Bowmaster does not move before unleashing the Bird.

    At Rank-{1,2,3} the range of Bird of Prey is {7,8,9} tiles, respectively. The chance to hit is 100%, at all Ranks.

Illustration: A Bowmaster preparing to unleash a Bird of Prey (Rank-1) on an enemy Thrasher.


Illustration: A Bowmaster preparing to unleash a Bird of Prey (Rank-2) on an enemy Skystriker.

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